XR · AI · IoT
Building at the edge of the physical and digital —
immersive worlds, intelligent systems, connected things.
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Selected Work
A VR mental wellness platform delivering guided mindfulness and therapeutic experiences in immersive spatial environments.
Research project exploring how immersive technologies can be designed to empower and include differently-abled users in XR experiences.
AI-powered interactive brand experience for Zesty AI — blending generative visuals and conversational intelligence into a playful product demo.
A detailed 3D digital twin of the Bristol Museum & Art Gallery enabling virtual exploration of the collection and spatial archiving of exhibits.
Meet the Maker
Creative Technologist and prototyper with 6+ years of experience designing interactive experiences using XR, AI and Electronics. Skilled in rapid prototyping, designing, and cross-functional collaboration. Passionate about bridging code and creativity to design user-focused spatial experiences.
In the Field
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Experience
Recognition
Built a multiplayer AR game with gesture-based interactions for Snap's Spectacles with a team of three, focusing on interactive gameplay mechanics.
Developed a VR medical chatbot using Unity and GenAI APIs, simulating real-life patient triage to enhance medical training for students.
Awarded the University of Bristol's prestigious Think Big Scholarship for academic excellence and demonstrated leadership potential.
Education
Developed a VR mindfulness application integrating haptic vests, voice-to-image generation via OpenAI DALL-E API & Meta Voice SDK, binaural audio, and custom Unity shaders. Implemented multimodal interaction combining AI-generated visuals, tactile feedback, and spatial audio.
Engineered an IoT-enabled garbage bin using Arduino, GPS, GSM, Wi-Fi, and ultrasonic sensors to track fill levels and geo-locate bins in real time. Implemented automated SMS and email alerts triggered by fill thresholds.
Capabilities
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CV
All Work
VR mental wellness platform delivering guided mindfulness and therapeutic experiences in immersive spatial environments.
Research project exploring how immersive technologies can be designed to empower and include differently-abled users in XR experiences.
AI-powered interactive brand experience blending generative visuals and conversational intelligence into a playful product demo.
3D digital twin of the Bristol Museum & Art Gallery enabling virtual exploration and spatial archiving of the collection.
Real-time generative portrait system using diffusion models creating living artworks that reflect biometric states of viewers.
AR app letting users paint invisible sound sculptures in physical space. Others can discover and interact with each other's audio environments.
Haptic wearable translating urban data streams — noise, air quality, pedestrian flow — into subtle bodily sensations as you walk through a city.
Generative music visualiser where particle physics systems are driven entirely by real-time audio analysis.
Smart space installation using computer vision to detect emotional states and modulate lighting, temperature, and ambient sound in response.